Audio in Virtual Reality
Applications in Audiovisual Sound Education
DOI:
https://doi.org/10.24215/24516643e050Keywords:
immersive audio, virtual reality, didacticsAbstract
In a scenario marked by significant advancements in immersive audio technologies and the proliferation of audiovisual productions for virtual reality, we observe that their integration into higher education curricula remains limited. Paradoxically, this includes learning environments in audiovisual arts, where current teaching methods have yet to develop alternatives for incorporating these tools. This essay addresses audio applied to virtual reality. It also explores the integration of these technologies to enhance didactic approaches in academic settings.References
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Heilbrun, A. (1989). Virtual Reality: An interview with Janor Lanier [Realidad virtual: una entrevista con Janor Lanier]. Whole Earth Review, (64), pp. 108-118.
Lizaso, G. y Petrosino, J. (2023). Audio transaural y Sistemas de Cancelación de Crosstalk. En O. P. Di Liscia y M. A. Farina (Comps.), Investigaciones sobre audio espacial y estética del arte sonoro (pp. 117-138). Editorial de la UNQ.
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